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Class: POW Block (BlockPow)

This actor is part of the ProjectActorFactory.

Parameters

(Properties marked in indigo are effectively useless and won't be included in Spotlight databases.)

NameTypeSpecial valuesNotes
ExplosionRadiusFloat

IsAppearBlockEmptyBoolean

IsConnectToCollisionBoolean

Connects the object to the nearest collision's base matrix. This will cause the object to follow the collision whenever it moves.

IsExpandClippingShadowLengthBoolean

IsSnowCoverBoolean

IsWideRangeLightBoolean

ShadowMaskSettingInteger

WetTypeInteger

Links

NameNotes
GroupClipping

The clipping group (GroupClipping) that the object belongs to.

SwitchKockOn

ViewGroup

The view group (GroupView) that the object belongs to.