Aurum's Mods

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Class: BossFireMagmaKeyMoveMapParts

This actor can only be constructed under special linking circumstances.

Parameters

(Properties marked in indigo are effectively useless and won't be included in Spotlight databases.)

NameTypeSpecial valuesNotes
CubeMapUnitNameString

The name of the shader cube map that should be used for rendering.

DelayTimeInteger

InterpolateTypeInteger

IsAppearAtFirstBoolean

IsStopKillBoolean

MoveTypeInteger

SpeedFloat

SpeedByTimeInteger

WaitTimeInteger

Links

NameNotes
KeyMoveNext

SwitchAppear

Makes the object appear if the linked StageSwitch is activated.

SwitchKill

Kills the object if the linked StageSwitch is activated.

SwitchStart