Aurum's Mods

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Class: Boo Spawner Group (EnemySpawner)

This actor is part of the ProjectActorFactory.

Parameters

(Properties marked in indigo are effectively useless and won't be included in Spotlight databases.)

NameTypeSpecial valuesNotes
IsBigBoolean

OnDeadDelayInteger

ResetTimeInteger

SpawnNumberInteger

SpawnRadiusInteger

SpawnWavesInteger

TypeInteger

WaitTimeInteger

Links

NameNotes
ChaseArea

GroupClipping

The clipping group (GroupClipping) that the object belongs to.

SpawnerPoint

SwitchAppear

Makes the object appear if the linked StageSwitch is activated.

SwitchDeadOn

SwitchDisappear

SwitchKill

Kills the object if the linked StageSwitch is activated.

SwitchStandby